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DVL-Digest 787 - Postings:
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DAT transfer
OT cantor's diag. arg (was DV software codecs)


DAT transfer - "Perry"


Panaiotis Portokalakis posted:
>I an trying to find out if there is a way to import DAT recorded sound
into an EDIT DV project keeping the original time code . I need any kind
of special hardware?<
You can transfer DAT files in the digital domain with any digital audio
card. Usually the card/deck will use a S/PDIF connection, but you have
to check they both use the same type since there are optical and
electrical (RCA) versions. You would need some basic audio capture
utility that supports the card and which would create WAV, AIFF or
QuickTime audio files.(all these can be imported to EditDV)
This only transfers the audio (2 channels) and the timecode would need
to be transferred separately on an analog interface. You would need
suitable hardware/software for this. However, I don't know of any
utility that could integrate this timecode with your audio file.
If I HAD to do this task, I would transfer the DAT files to a DVCAM tape
via an AES/EBU connection and timecode (this would require broadcast
style DAT and DVCAM decks). You could then capture the audio from the
DVCAM tapes as normal.
Perry (give my regards to Halandri) Mitchell
Perry Mitchell
Video Consultant
http://www.perrybits.co.uk



OT cantor's diag. arg (was DV software codecs) - "Perry"


I'm not a mathematician or much of a theorist, but Kevin Mark's
arguments seemed logical but somehow counter normal experience. I think
that the answer lies in the fact that pictures that will save losslessly
with a higher data size than without the 'compression' will tend to
resemble noise, which of course mathematically has the highest
information content (Information can be defined as unpredictable
content).
Fortunately pictures we want are usually rather 'smoother' and
ultimately with computer animation can have large tracts of screen space
sitting on the same pixel value. These pictures are ideal for run time
(lossless) encoding.
In general, the whole art of practical compression 'science' is to
design codecs where the best compression results happen to coincide with
the typical wanted pictures. It is also the reason why there will tend
to be a choice of algorithms for different types of material.
Perry Mitchell
Video Consultant
http://www.perrybits.co.uk




(diese posts stammen von der DV-L Mailingliste - THX to Adam Wilt and Perry Mitchell :-)


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