Infoseite // 16-bit computer with no sound is transmitted to the PC!



Frage von SMW_Jens:


Hello,
have rotated with various computer 12Bit & 16Bit audio data.
When dubbing from camcorder to PC via Firew connection of the film and the 12Bit sound is transmitted without problems.
But as soon as time or a tap with a section is 16-bit sound läufr now gone.
I have no idea why, and why I switched between the different host types, but it is somehow possible to the sound synonymous to get shut out?
I tried Videostudio8; Windows Movie Maker & Gdata Davideo 4th
PC is up to date with plenty of power in all corners.
BIOS - is not of worked me.
Who can help ?????

Jens


Space


Antwort von Markus:

Hello Jens,

You sit to play the one-MiniDV camcorder tapes the same, who recorded the tapes? You can use the sound with 16-bit s.Camcorders error messages (built-in speaker / analog connection: audio, headphones)?

Space


Antwort von SMW_Jens:

"Markus" wrote: Hello Jens,

You sit to play the one-MiniDV camcorder tapes the same, who recorded the tapes? You can use the sound with 16-bit s.Camcorders error messages (built-in speaker / analog connection: audio, headphones)?


I have only one camcorder.
When playing s.Camcorders you hear the sound perfectly normal no preference whether 12 or 16 bits.
During the test I have run the sound I can hear when the import to the PC.
He consistently runs s.der Camera and s.PC is on 16Bit Final!
Have still another synonymous Firewire cable benutztber
-> Same crap!!

Space


Antwort von Luckyfish:

I have a similar problem with Avid solved as follows:

Before the switch recording the Project on 16 mar 12 bits. (audio settings)
Exporting the Sound and with Wavelab, etc. convert to 16 bit ..

Perhaps what helps!

Regards,
Martin

Space


Antwort von Markus:

Hello Jens,

how it ended? - If nothing else has helped, dubbing the film on an analog connection. That is a pity, but the loss of quality remains entirely within bounds.

Space


Antwort von Markus:

Hello Jens,

I was browsing just discovered a neat FAQ:

Space



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