hey leute, I would like a Fußballclip turn, with a 3D-ball, one that I nachträglic to add video.
How to introduce me the ch? How about:
there is a fairly well implemented, one can hardly recognize whether the ball is genuine or not and sow wiser to each instance is a great work and I would like to join the TSO herangeehensweise inform, because I'm not so experienced in sachen video!
would be very grateful if anyone vllt a tutorial etc. Items could be;)
Antwort von -ssSonyY-:
Although I have no idea how much you with After Effects, etc. .. can handle (I do not ;-) but I think the times are not just made ...
Antwort von B.DeKid:
Hi
If you Google "Football 3D Bump Map" are typing, you'll find a few reports on the subject.
Is actually not difficult, you should quickly get out in Blender.
MfG B. DeKid
Antwort von jakub:
hey, I've gegooglet so simple but unfortunately it was not the son I like martial tutorial: P
do you want standing with all the camera or camera moving with it? standing with the whole camera is very simple. camera on a tripod. filming. s.damit in maya, 3d max, Cinema 4D or blender if you have no such program. but you should, because with blender, you need experience. this is a great program because you have direct access to all parameters, then it must be synonymous, but know what to do ^ ^ then a ball draw, that's really not that hard: P then a soccer image put on it. The film program to import into 3d. Camera and light so placed, pointed in the movie is. Create animation. Ball export. In after effects and more. quilität the resolution and color of the balls + s.den film needs. somewhat softer s.den draw flak. finished, no one remembers the fake, as long as the film in stark nothing to do with the ball, like the cow in such xD
mfg
edit: with moving camera is actually synonymous not harder. you have the film but with his program such as boujou track, but you are missing but it is certainly the financial medium;)
Antwort von jakub:
"meister hubert" wrote:
do you want standing with all the camera or camera moving with it? standing with the whole camera is very simple.
correctly, with the following camera
camera on a tripod. filming. s.damit in maya, 3d max, Cinema 4D or blender if you have no such program. but you should, because with blender, you need experience. this is a great program because you have direct access to all parameters, then it must be synonymous, but know what to do ^ ^
ok, will look to me whether I can buy soon
then a ball draw, that's really not that hard: P
jo, I WRD provides turnkey fußball models find;)
then a soccer image put on it. The film program to import into 3d. Camera and light so placed, pointed in the movie is. Create animation. Ball export.
jetz gehts mir bit too fast! fußball image, ie sone art ball texture "afu finished BALL? (because you are my test ball draw, I thought as the ball is already out texture, a no preference over, coming to the same also). How do I create the animation? I want so synonymous that the ball is spinning nicely (otherwise you notice the totally fake but when the ball always stays the same pattern as turned the ball did not). And what ball to end export? How to animate the ball at all, so the top and bottom moves, are spins, etc.?
In after effects and more. quilität the resolution and color of the balls + s.den film needs. somewhat softer s.den draw flak. finished, no one remembers the fake, as long as the film in stark nothing to do with the ball, like the cow in such xD
haha nee nich sowas Krase should really be a school, and when there is sufficient ncih isses nich uach schlimm
mfg
edit: with moving camera is actually synonymous not harder. you have the film but with his program such as boujou track, but you are missing but it is certainly the financial medium;)
Antwort von meister hubert:
So ok then lad dir mal fix blender down, it's free: http://www.blender.org/
and explanations as you modelierst and then everything comes to animate their homepage. the animate ansich is quite simple. you set up a keyframe. then go next eg 25 frames and then sets the ball where he should rotate it and sets a new keyframe. fram1 between what happens and 15 calculated blender you.
Antwort von jakub:
"meister hubert" wrote:
So ok then lad dir mal fix blender down, it's free: http://www.blender.org/
and explanations as you modelierst and then everything comes to animate their homepage. the animate ansich is quite simple. you set up a keyframe. then go next eg 25 frames and then sets the ball where he should rotate it and sets a new keyframe. fram1 between what happens and 15 calculated blender you.
Aaaah, sowas hab ich shconmal made with a cartoon movie maker;) is really a simple principle, thank you for your help today, what I will try with Blender! I've been asked how to eternity sowas know-how and ichs now thanks to you! ;)
debug times and then ask me if I irgendwop should not continue to come;)
Antwort von B.DeKid:
Gude
Work your way directly into synonymous Bump Maps - this example will be on the ball to put the ball seams or bumps just to produce.
Basically, these are greyscale images where each gray level creates a new depth.
Say white is 0 and black is as deep - 1 Anything which is reserved as it is -0.3 or -0.8
So you can for years as images with a CNC engraving plates in ;-)
MfG B. DeKid
Bump maps are as synonymous with 3D faces used to display scars or wrinkles, etc. present.
Antwort von jakub:
Hey folks, I'm it again Unfortunately I have problems with blender deal or do not know what I do if I see a ball in the program ... would have someone readiness me very briefly in icq / msn to explain how the mim keyframe works?
Antwort von B.DeKid:
Gude
Look here http://www.blendernation.com/tutorials/
Otherwise halt Google keywords =
- Keyframe in Blender - Animation in Blender - Movementin Blender
- Etc. "to" can with "with" or synonymous "with / to be replaced.
The function is generally known but thee?
You have a time line You have the function "by hand each KeyframePunkte add" or "Auto Keyframe function"
These functions are present in almost all programs represent words such as Rave, Flash, AE, Maya and Cinema 4D, etc. ....
As an example, the ball
Regardless of whether 2D or 3D animated.
Object makie - start position via keyframe in the first frame set (Recorder Button mostly) -- Now select the last frame - Ball in the room or area to move -- Create Keyframe
The ball now moves to Punkt2 of Punkt1 - He will make the use of eg 100 frames.
If one wants the items to track divides with new Possitionen and new keyframe, you can zigzag the ball as hopping between Punkt1 and let Punkt2.
However, it can be in 3D PROGIS synonymous so-called "Splines" (lines) and paint it to the object X to assign.
I hope I could you a little in the right direction.
Good luck MfG B. DeKid
Antwort von jakub:
"B. DeKid" wrote:
Gude
Look here http://www.blendernation.com/tutorials/
Otherwise halt Google keywords =
- Keyframe in Blender - Animation in Blender - Movementin Blender
- Etc. "to" can with "with" or synonymous "with / to be replaced.
The function is generally known but thee?
You have a time line You have the function "by hand each KeyframePunkte add" or "Auto Keyframe function"
These functions are present in almost all programs represent words such as Rave, Flash, AE, Maya and Cinema 4D, etc. ....
As an example, the ball
Regardless of whether 2D or 3D animated.
Object makie - start position via keyframe in the first frame set (Recorder Button mostly) -- Now select the last frame - Ball in the room or area to move -- Create Keyframe
The ball now moves to Punkt2 of Punkt1 - He will make the use of eg 100 frames.
If one wants the items to track divides with new Possitionen and new keyframe, you can zigzag the ball as hopping between Punkt1 and let Punkt2.
However, it can be in 3D PROGIS synonymous so-called "Splines" (lines) and paint it to the object X to assign.
I hope I could you a little in the right direction.
Good luck MfG B. DeKid
I'm sorry aba deine general 0 anleitung has helped me, because I think keienn record button, etc. and the principle as it does to me is now synonymous bewussst ... the frame I choose, then the last example, the abll to top positiionier and during the animation of the ball then jumps schööön upward.
with the google is synonymous to me in the spirit came, however, one can see already where the "frame" window, not with me, and always are excerpts hgenau nic I can see where the lies in Blender.
UAF when I "Show Keyframes" go make blender synonymous nix
Antwort von jakub:
hab mich da bisschen incorporated;
open blender, pressed F10, then the max. frame number reduced to 15. went to frame 10, and the box as a model s.anfang available to the right.
then when I click PLAY, then moved to, but stop making it at home is s.anfangspunkt frame and the EndFrame isser ON endpoint at once, without the in between frames of the animations can be generated .. : /
Antwort von Debonnaire:
Boy, you'll no Blender hingetippt receive training! Since you are probably times the hard way with tutorials, manuals and possibly read a specific book that you need to buy, even a little clever to make!
Dealing with 3D programs is for many a main occupation and requires massive Learn and practice, it is not just for times as a school's in a forum thread to learn!
Do you think that the whole full-time courses for Animation and Special Effects worldwide pure s.Filmhochschulen Make money for otherwise are naive?
You have some illusions here ... Really!
Antwort von jakub:
I've incorporated, are still the following problems:
1.) Hab es nich hhinbekommen to import textures for my model fußball
2) how can I use the clip of me, then the hochhalterhytmus transferred to the ball? mostly my ball animation is too slow, too fast, etc. Is there a way how to adapt to each other?
3) there is a way synonymous, the ball behind my "cover" to hide, if I include my own with a rotation to make the ball to the moment in the air there? : P (can not explain so well, incomprehensible wems is, just say, I'll show you a clip)
Antwort von Debonnaire:
1. Manual of the 3D program, consult. 2. Motion tracking 3. Masks 4. - 999 Basics in all areas of film production and postproduction learn!
You're miles away, so the implementation of a project, as you in different areas simply lacks the basics! Sorry!
Antwort von meister hubert:
nochicht times you have to google. homepage on the blender is all you need is described. the rest can mn then think, if one has durchgekaut. take a month time and have fun!