we have to know a new "Good" online. This time it is about human perception. When one makes movies the knowledge of the exercise is extremely important. Because you can use it when you know how the head and eyes, "tick". There are also new to the filming of the next DVDs and new "Behind the Scenes" photos. I hope it is developing an animated discussion again. All this on http://hd-trainings.de
Have fun
Lutz Dieckmann
Antwort von PowerMac:
Yes, sort of nice, casually anyway. But to myself there is very thrown together. In the beginning, should be something with a wave in the film sample. I do not see. Then comes next as a completely overgradetes Picture, in which you pass. What show did you want that? It is never clear to me what should go there. Somehow left for me technically very weak examples, if I remember s.dein tutorial. In general, I must criticize the aesthetics of your game actions in general. You build you a yes examples show approximately what you can do with light. But even the last example it is night-is-more ugly and unaesthetic. What do you want to show it? That you can trick the viewer that you can make from day to night with light? Generally it is never clear to me.
Maybe you should improve the substantive concept. If you want to do something with the brain and perception, and want to provide solid content, then you have more knowledge (ie science) and better examples (of using correct shooting). To me the content has very weak, barely technical arguments, no jargon, no shape-and perceptual phenomena. You must own the content sharper, clearer and deeper and with better examples demonstrate the aesthetic examples. So my opinion.