Infoseite // Keyframe problem, movements in jump shot



Frage von nbuechi:


Hello,
I have quite a basic problem, which to me, but surely someone can help:

I want to do a tracking shot, and placed on an object to zoom, 5 seconds left on the object, and then continue.

Now, it is always so that the camera at each keyframe to change direction very abruptly, or with my 5 sec zoom completely stopped, I would, however, that by the beginning keyframe positions beiu my position keyframe the movement nice and smooth.

can someone help me? have s.7.0 under mac 10.4

best thanks

Space


Antwort von TheDrummer:

probiers times with Bezier curves

Space


Antwort von nbuechi:

hello, I've now chosen Bezier auto setting, but is still very jerky.

Space


Antwort von globalvj:

.... well then you need your curves by hand to date:
the timing curve in the diagram editor
and the movement in the composition window .....

Space


Antwort von jason:

've found the solution myself:

the problem was the following, the target point of the camera and the camera itself was very difficult to adjust finely. when I use the path of the camera had changed the path of the agreed target point is no longer.

drum, I have a zero level and made the camera off hanged. Now that's good.

Space


Antwort von moboldinho:

Hello,

not a new topic to be, I ask here:

Is there actually a way synonymous, a camera along a path of action? The approach with the null object is certainly helpful. Nevertheless, I have not succeeded, the null object along a path to animate.
What I want to do is relatively simple: a dash is generated and travels in 3d space on a map enlang a highway. The Camera pursued this route.
My approach: a zero-delay object along the same path and send the camera pair s.das NO.
It is probably with one click, but how?

Thanks already times in advance!

Space


Antwort von deformatik:

Hello

One possibility is that you first s.auf the path along which the camera run and draw the path with the help of Ctrl c, ctrl v in the position of your properties and copy the object to zero. (If the path is drawn in 3D space, not forgetting also the zero object for 3D release).

Gruss

Space





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