Hello I create a primitive with 3D Inv. Whether a flat plane or a cube, when I make a wireframe texture drauflege, I see that the pages are always in 14 fields divided. Where is it?
For cuboids would nem yes A segment of each Page. At a ball it would be nice if the "edge accuracy" could be set somewhere.
Ich find aber nix. Who knows where?
Thank you kaarr
Antwort von suzi:
Hello
you make the texture itself or are you using the material editor wireframe option?