Infoseite // Render problems with the opacity



Frage von ichjetzthier:


Hi everyone,

I had minor problems with rendering an After-FX Project. Have a composition which is quite normal here located in the RBB color space based on the template "DVC PRO HD 1808p25. Actually, all good.

Only when rendered comic. The Deckraft values are not interpreted correctly or Weiss-/Schwarz-Werte are wrong.

Example: A map on a white surface disappears s.einer Opacity of about 10% but it is suddenly no longer visible (almost as if the footage in its composition would be ended before it's completely hidden).

When rendering, the color space is not changed (although I have since been synonymous tried everything, nothing changes), I just can not get more out orderntlich. Rendering in Quicktime with Animation or DVC PRO HD, or Uncompressed, always the same.

Does a problem? Ideas? Thanks in advance!

Space


Antwort von soan:

I just massive problems with OpenGL support for rendering output. Open GL is on = all murks, Open GL is properly made = quality.

Please check ...

Space


Antwort von ichjetzthier:

Rendering accessible without OpenGL, because it is not. Other ideas?

Space


Antwort von Mylenium:

You use Blendmodi or fadest several things at once and then you have somewhere levels that are not exactly the same length. This mathematics funzt then logically any more, because suddenly breaks off the total of all transparency values. Otherwise similar can happen with Layer Styles - because the pixels that create the layer style sink below a certain transparency value is synonymous not render the layer style and it's just * plop *. Check all the time. in most cases simply the stuff had to pack into a composition and under auszufaden dan nthe resulting level as a whole and not the level of individual ...

Mylenium

Space


Antwort von ichjetzthier:

The data is already in sub-compositions, no blending modes (normal), no layer styles. No multiple transitions. * Desperate *

The thread is synonymous to me appear in AfterFX still correct, only the ausgerenderte version has these problems.

Space


Antwort von Mylenium:

Hmm, that's very strange ... Change Do you perhaps inadvertently, the frame rate in the QuickTime Settings / Render Settings? Then could change certain things, because AE on mathematically precise time-based animations and dan nbestimmte land on other frames ... If the problem synonymous to, if you prolong the composition? If it's not happening there, it might have to do what synonymous with dne compression settings ... And of course: If you are using multi-processing, knips the render times and let out only one processor / core. Certain codecs and effects are not MP-capable and then frames are rendered incorrectly or not at all ...

Mylenium

Space


Antwort von ichjetzthier:

Thanks for the suggestions, I try tomorrow ... We were ready for closing time ... :-)

Space


Antwort von soan:

Hmmm ...

Errors of this kind happen to me really only when keyframes are unstable, ie, for example, some linear, some Easy in, etc are some of Bezier.

Sometimes so happened by accident, can easily be overlooked in a large project such as Hull and annoying.

Just check all the keyframes and meticulously aligned.

Space


Antwort von ichjetzthier:

Since I am very sure that everything is clean. No false keyframes. As I said, sees AfterFX synonymous all good, seems to be a rendering problem.

Space



Space





slashCAM nutzt Cookies zur Optimierung des Angebots, auch Cookies Dritter. Die Speicherung von Cookies kann in den Browsereinstellungen unterbunden werden. Mehr Informationen erhalten Sie in unserer Datenschutzerklärung. Mehr Infos Verstanden!
RSS Suche YouTube Facebook Twitter slashCAM-Slash