Frage von mechphil:Hello,
I want to animate a line of text with text animators using the scaling and position. Here I will provide the text with structure (;) in this example: "Fractal disorder." The result will look in motion rather funny, because the structure with scaling-and / or moves, it glides through the Buchstabeninneren, does not behave like the surface.
Has anyone any idea how can this be done / should? Do I need to texture maps, etc. for each character?
Antwort von Chezus:
See Picture (;) as an example
the color surface is practically the "child" from the text. The text is superior
Alt-drag-click on keyframe at eg position of the solid and then via "Pickwip" to position the text.
thus changing the position of the solid as soon as we changed the position of the text
If my proposed solution. Wow, check out and say so if you come to your results
Antwort von Jörg:
precompose your text layer with the fractals, then you can freely
transformieren.Allerdings not with the text animators.
Should it be the text animators to create the fractal on a solid color, put it as a track matte (; alpha matte) in the text and they neste s.den text.
Antwort von mechphil:
Hello,
Unfortunately all the suggested solutions do not go for my purpose.
the color surface is practically the "child" from the text. The text is superior This possibility, I had tried himself. It works well, but only as long as I leave the text layer as a whole. But as soon as I rangehe with text animators, the text is no more rows. The same applies to
precompose your text layer with the fractals, then you can transform any and here I fold synonymous still without the "transformation" must work. For larger scales, the structure will be pixelated.
create the fractal on a solid color, put it as a track matte (; alpha matte) in the text and they neste s.den text. With this solution, we reach the same result as with on / lower levels. But everything is not my goal: (;
Well, the task here is already a bit more complex than the transformation of aligning two layers together. (In my example, WGD), I have the animators for position and scaling synonymous still blurred, ie, all points are randomly moved and scaled generator, all uneven, of course. The idea of flying wildly through the area and constantly changing character forms a line of text (; through animation of "offset") for selection.
Provides you the example image "in the structure. "H is" - a blurring of the letters, the word "structure" constitutes the structure dar. I want that this is the case, as in the example "Yes" and not as in "no" - line. The structure will hold s.der surface of the letters are correctly seated, ie join all the transformations of the letters. And indeed on all points.
Other ideas?
Antwort von Mylenium:
Other ideas? Do it but in 'nem 3D program, or get yourself someone who understands and expressions of what you what zusammenstöpselt in AU ... Otherwise it will not happen unfortunately. And again: Proper Forum 2 floors below!!
Mylenium