[11:05 Sat,13.March 2010 by Rudi Schmidts] |
The new Blender 2.5 alpha versions still have a nasty way to the first stable release in front of him, but there is next to the new surface also discover new features, some of which almost unrecognized in the new versions appear. This demo shows one of these new functions, which modestly calls itself Indirect Lighting. The scenes shown here have no Hauplichtquelle. Instead emmitieren each object light, which leads to an entirely new aesthetic. We could well imagine that this new look will soon be found in various projects. Be it film or advertising industry. In any case, certainly interesting for those who are on the lookout for fresh eye candy ... more infos at bei vimeo.com deutsche Version dieser Seite: Indirect Lighting in Blender Alpha 1 |