Frage von feliciousfelix:I work just s.einer 3d animation, which I would like to have in 16:9.
I was in a lightwave render preset DV1 Pal widescreen which elected me bild ne 720x576 with pixel aspect ratio 1.4222 rausspuckt.
as I understand it makes the rational 1.4222 pixel widescreen effect, the resolution of widescreen pal and pal are both the same.
s.computer I have something of a crushed building.
now I have a project in premiere created again with dv1 pal widescreen preset. I invite my rausgerenderten premiere pictures in Angang, they are still 4:3 and there must be synonymous only to widescreen interpreted. now sees the premiere in beautiful and good, but when I export the movie as avi, this comes back as a 4:3 out.
Now I was told that the pixel aspect ratio is then read by the TV set and there widescreen display, almost pulled wide. as an end product, I would like the animation on dvd are synonymous. have not yet tested but I trust that the time is right.
my problem is but I also synonymous still wants to have a version synonymous s.computer in the 16:9 displays correctly. The only setting in which seem to work is if I have the video as mpeg2 video encoder export, but a big loss of quality have ...
I hope you Could einigermasen follow me and help me. 'm already half s.verzweifeln: (
Antwort von robbie:
Hi,
16:9 premiere recognizes the files by the 16:9 flag in the file - header.
This will be rendered from a 3d program usually does not miterzeugt so premiere the default files are imported as 4:3. The same thing happens to me always with 3dsmax ....
you can simply import this file, and then using the skalierungseinstellugen the file to pull ... 16:9
schöne grüße,
robbie
Antwort von Markus:
my problem is but I also synonymous still wants to have a version synonymous s.computer in the 16:9 displays correctly. In this case, render the animation for the presentation s.Computer again with an image, the 16:9 with square pixels (and frames) results. Then the video with any software player in the proper format.
For video applications, keeping in the 720 × 576 pixels (with fields). A universal format that is everywhere equally well, there is not.
Antwort von wadik:
otherwise try the 1024x576 resolution as did s.16 to 9th ....
Antwort von Luis1906:
worth that? long render times and s.schluss yes, there will be almost back to 720x576 when it is reduced in the average program pal widescreen is exported?
Antwort von Markus:
Whether this is beneficial, only you can (using the 3d-material) to decide. For video images, there are fields in computer video. Even that could (but need not) be visible limitations, if you have a fullscreen animation in 1024 × 576 pixels and can render them on the video size of 720 × 576 (PAR 1.42 = 16:9) to convert.
Try it with a small piece of detailed material a try.