Frage von Flashlight:Hello,
have a problem that brings me to despair slowly.
I would like an animated route with the vector brushes paint. The exciting thing is that the route is not visible at once, but should move in parallel with the respective map (1600x1200). I've tried diverses, but once you settle the painted route, you must look at that one as accurately as possible and then back again s.Endepunkt attaches the same speed as before, drawing, etc. comply otherwise the whole very amateurish (judder effect, no flowing line of the route, etc.).
Have you any idea how I can get at the problem? The vector brush features synonymous, I am not yet so familiar, maybe there are tricks how to use the elegant riff?
Thank you. Flashlight
Antwort von Jörg:
Hi,
zoom in your cut so far that you can see the complete picture.
Lay a path pretends s.der the route.
Reversing the effect on stroke. Animate property ddie end. In point value at 0, imaginary value at the end of the animation 100th That's it,
fun Jörg
Antwort von GhostDog:
Hi,
zoom in your cut so far that you can see the complete picture.
Lay a path pretends s.der the route.
Reversing the effect on stroke. Animate property ddie end. In point value at 0, imaginary value at the end of the animation 100th That's it,
fun Jörg Waahnsinn! Yet so simple. I was totally engrossed in this vector brush me that this trivial solution did not come to mind.
Class!
1000 thanks - Flash.
Antwort von Jörg:
yes flash, so it is always.
Ifs for even n to be little more: Reversing lens flare, it's
activate the mask shape at the In point of your path, copy the resulting keyframe, change in the flare, activate the center of the refractive index, add the copied KF at the In point of the mask shape.
Now Put the last CF of the resulting motion path to exactly the same point as the end of your stroke. Even the flare follow the path.
Perhaps gefällts Dir
Gruß Jörg
Antwort von Flashlight:
Hi Jörg,
Thanks for the tip, it sounds promising to - today I am going home tonight to try it!
Then put yourself with AFX probably good (I am only familiar and recently entered Hangel me through grad Books and tutorials), one more question on this: I would like s.der tip of the animated stroke (ie the route course) a picture (eg Plane or car), hang so that the whole does not look so boring. I would have said the same game, but just with the graphics, which then s.Pfad entlangbewegt?
Many greetings - Flash.
Antwort von fabriquez:
The result I would like to see. :)
Antwort von Jörg:
Hi flash,
the principle remains the same. Paste the copied KF from the mask shape in the position of the plane with the plane (which should of course be transparent), then follows the path of your plane.
That works with lights, Partikelemittern, actually with all that in which you can animate items (want).
Gruß Jörg