Frage von reddot:S.alle Hi!
it is this: my buddies draws pictures, colored them, send them to me (as a psd), I add them in after effects to animate them (small movements), export, and as a result, I have a damn grainy video.
now ask: is there a secret tip, which formats it with after effects in connection to bring? composition or preferences? or specific export settings?
I hope I could be brief. as I said, on tips we would be very grateful!
grüße, reddot
Antwort von B.DeKid:
S.alle Hi!
......... export, and as a result, I have a damn grainy video.
now ask: is there a secret tip, which formats it with after effects in connection to bring? composition or preferences? or specific export settings?
..... What Did the output resolution PSD files (X x Y in pixels and DPI)?
What settings do you have to export in AE elected?
How many pictures the second?
the times defeniert should be given to a few statements tips or tricks to call.
Antwort von reddot:
oh cool! thanks for the quick response!
So psd: 3403x1914 pixels 300 dpi
export: all sorts, sometimes with tiff I've tried, sometimes with h.264, Sorenson 3 times, animation, and everything in mov container.
frames per sec: 25 o 24th
Antwort von shodushitanaka:
S.alle Hi!
... and as a result, I have a damn grainy video.
grüße, reddot where are you looking at the video? PC or TV?
Antwort von reddot:
s.pc..
as I said, movements are not clean and the pictures are grainy ...
it would be better with jpegs? or TIFF? .. Thank you
Antwort von B.DeKid:
Hmmm ....?-(
Pictures are big enough
How can you spend now? (? 720x576?)
How are you doing the "movements"?
*. mov ... aha ... you working s.einem Mac?
How do you as a *. tif output?
Material Issue De / Interlaced?
-----------------------------------------------
Sorry but I have my up to now not really imagine
If I images (Drawings) put together a clip (storyboard or similar) then I usually let on a short show (about 2-3 sec per frame) depends on the quantity of images.
Comics as synonymous but are very fast times 15-25 frames per second used.
Please wait while yet ne may perhaps Mylenium what to say, he is here as the "professional guest AE" ;-) It has perhaps NEN Council / Tip s.der hand.
Alla NEN still experimental and some info on the process to be mentioned. This is better by may.
PS: *. psd files are ok.
Antwort von reddot:
hab se 1024x576 rausgegeben ..
mov just so. s.pc work, but they always look at s.mac .. but what else dodge if necessary.
movements with easy keyframe. position and scale change in a certain time. quite easy.
times interlaced, deinterlaced times ... rumprobiert much.
So when the codecs, there is the possibility "tiff" .. think tiff sequence or something.
do you mean I can continue working with PSDS and on a solution with appropriate export settings wait? :) Will not stop for nothing, but must continue to come;)
s.pixeleinstellungen, composition or so settings can not lie? ...
I despair you still ..
Antwort von B.DeKid:
The 1024 x 576 which is then not just video or Conforming?
So the more the screen settings, right?
But prinz. has nothing with Jerkiness first to do it is the s.den eg. Drawings or the keyframes (aka compound Bewegugen)
Malt your friend to paper and then scanned?
Schaust you have the animation on the preview monitor or even (test) rendered?
So to get cash movements meant to have more pictures.
At the codecs and the *. mov is certainly not synonymous.
So for example, the storyboard will be scanned, which comes quickly to his bucking, with this painted WACOM graphics flicker absent.
Test times 15fps if the picture is quiet because animations are often made with 15fps (see Flash)
So from a distance can be often hard by. Because you say so myself've tested everything.
Alla reports then times, otherwise stop waiting if anyone has an idea
Wünsch what
B. DeKid
Antwort von Markus:
s.pixeleinstellungen, composition or so settings can not lie? What did you apart because of the resolution set? You actually uses the Render Queue (CTRL-M)?
Antwort von reddot:
puhh so many questions ..
So I have the 1024 x 576 is that it is in 16:9 format .. hope it is not quite as well ;)...
yes he is painting on paper, scanned, colored and send me the psd. I was told that the man with no more than 72 dpi will animate, stimmt das? habens always made with 300 dpi. oh yes and Nochwas to animate. it is not a normal comic film where every frame is a new building, but we set ourselves a picture of several plane together and then move through parts ae. zb. a car driving on a street, then move only the background, the road and the tires are rotated by means of keyframes.
The preview shows I just program s.in in the preview window and press on vorschau.
@ Marcus: what do you mean codec, fps etc? . what is render queue? :)
sorry for my ignorance ...
Thank you!
Antwort von Markus:
... I have the 1024 x 576 is that it is in 16:9 format .. hope it is not quite as well ;)... For a representation s.Computer is optimal.
... I was told that the man with no more than 72 dpi will animate, stimmt das? See here:
The indication of Resolutionhat no effect ... @ Marcus: what do you mean codec, fps etc? . what is render queue? :) Pressures on the keyboard CTRL + M times (I know not how to reach there via menu). This is the Render Queue, which is usually composed of herausrendert AE.
The framerate (fps) actually has no particular influence on whether a Picture verpixelt or not. At least not in such a context.
The selected codec on the other hand, has very great impact on the achievable result. Importantly, inter alia, that the desired image size and supports progressive image sequences (a DV codec, for example, would not necessarily do so).
Hast Du mal an example of such Verpixelung? Subject Resolutioninsgesamt the edges or just colored? If the problem is always on or only when motion?
Antwort von bobby-c:
Well, it is not much to say. "Pixel" could be anything. TIFF and animation RLE-compressed, that is "lossless", which gives no problems. For other codecs, but it would be possible. So as it sounds, makes it something with the scaling of the items incorrectly or what verwurschtelt with the effects ...
Mylenium
Antwort von reddot:
it sounds plausible to .. we always have the pictures in a huge resolution so that I do up to 35% runterskalieren must! .. it could be the reason! or? :) I will give it a try. what kind of image size and dpi number recommended it to me because for 16:9? s.ende it should have a good quality. So not for inetstream or so.
that with the ctrl-m, I will try once synonymous.
The picture is grainy throughout. during simple standbild ...
thank you in advance!
Antwort von Thore Rehbach:
Hi, So first of all: the dots per inch (dpi) are an indication of the printed products are relevant, but not for videos. There is one alone, and only the pure pixel resolution (PAL-compliant example, 720x576 pixels). What your pixel image is concerned: look in your composition view on the line below the preview. Right next to the color bar is a drop-down menu, which in your case, probably due to "half", "third" or "district" is. If you withhold the "full" post, the images are displayed cleanly. Furthermore, it would be advisable, the film is not about "exporting" issue, but through the Render Queue. The reach you through the menu to you "composition "-->" To Render the list add" button (CTRL + Shift + c). Then you can render the list with Ctrl-M and call up various parameters (eg the output quality). Generally, it is useful for such a complex program like AE often take a look into the manual to throw or maybe a beginner course to visit.
PS: the scaling of a higher resolution (in your case> 3000Pixel) on PAL Resolutionsollte no problem, conversely, often creepy looks from.
Hgzh
Thore
Antwort von B.DeKid:
Nen little tip I would regard ..... your friend .... let a WACOM Bamboo is the buy for the beginning absolutely approve.
If he is now in eg PS or Corel levels with paints, he falls and when you cut a lot easier.
Does not cost much and is for people who like to paint, retouch or otherwise the best place to start.
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At the Verhältnisl the scale of your images
3403 x 1914 = 1920 x 1080 = 720 x 405
Personally, I would now with 1920 x 1080 and everything work when it is ready to the respective formats umkonventieren leave.
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On the other times Page noted .... it is absolutely not so bad if it were jerky and the same times. It is painted and even in Maxon Sketch Toons and the extra use, so if the "Message" and sees it as a stylistic device that can be, any animation synonymous bucking times. I consider it my artistic freedom, right?
Merits but is that your two had an idea and that what made you, therefore, the "Learning by Doing" and is of better times to times.
So good luck
B. DeKid
Antwort von PUDU:
it sounds plausible to .. we always have the pictures in a huge resolution so that I do up to 35% runterskalieren must! .. it could be the reason! or? :) I will give it a try. what kind of image size and dpi number recommended it to me because for 16:9? s.ende it should have a good quality. So not for inetstream or so.
that with the ctrl-m, I will try once synonymous.
The picture is grainy throughout. during simple standbild ...
thank you in advance! How Thore said, the times Resolutiondes Composition viewer check. in this context would be synonymous OpenGL should be noted that such resolutions should be eliminated because of various reasons for sowas nix brings. 35% scaling sounds not so bad, but it may be that because some lines are already blockig. AE has only bilinear filtering. If you do not always take full Resolutionbraucht, it would be useful already, at least one stage in the normal HD Resolutionrunterzugehen. Power is synonymous in friendly memory consumption and improved handling in AE noticeable. ;-)
Mylenium
Antwort von reddot:
man das ist echt toll! thanks for the helpful tips! Now I just need a little time to try everything!
but with the render queue is super! the quali is viiiiiel better! what bothers me are still so slight movements in verkriselungen (with keyframes). hard to explain. well, maybe solves the problem with 15 fps instead of 25 or so .. I will next trial & error!
thx!
Antwort von Markus:
... so easy to verkriselungen movements (with keyframes). hard to explain. If you are not the cause of the trace kommst, poste doch mal an example of the what you mean.